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Common Time Elemental
Medium outsider (elemental extraplanar time), N
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Armor Class: 13
Hit Points: 102 (12d10+36)
Speed: fly 20 ft. (perfect), fly: 20
Initiative: 10
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STR: 16 (3) DEX: 20 (5) CON: 16 (3)
INT: 14 (2) WIS: 14 (2) CHA: 11 (0)
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Saves: STR: 3 DEX: 8 CON: 3
INT: 5 WIS: 5 CHA: 3
Skills: 3 + ability mod for (Fly, Knowledge (arcana), Knowledge (history), Knowledge (planes), Perception, Sense Motive, Stealth, Survival)
Languages:
CR: 8(2200 xp)
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Space: 5 / Reach: 5
Melee attacks:
2 slams +6 (1d6+3 plus cell death)
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Special: time jaunt (Will DC 19) Languages telepathy 100 ft.
Feats: Combat Expertise, Dodge, Flyby Attack, Improved Initiative, Skill Focus (Perception), Weapon Finesse
Environment: Plane of Time
Organization: solitary, troupe (noble plus 1-2 common time elementals), or court (royal plus 1-2 nobles and 1-4 common time elementals)
Treasure: none
Source: Tome of Horrors Complete
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